Week 6 – Video Games and Learning and Course Rap-up

Posted by | December 12, 2013 | Uncategorized | No Comments
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Yay! This week focuses on gaming in education. In the intro today Constance said the participation is over 40,000 people for this course! Thats amazing.

Technology: Inside verse Outside the Classroom.
Cheryl: technology to amplify learning in the classroom
John: technology in competition with classroom

Our goal to move towards creating classrooms were Cheryl is the norm. We should strive to model a integrated technology life.

Games are part of participatory cultures
modding: creating modifications of games and then sharing these mods (qCraft)
machinima: taking video of your game play and setting them to music
game-walkt-thrus: like tutorials that are then critiqued

These participatory cultures bridge technology inside and outside classroom.

Games are just an easy context for learning through interest.

This video is so cute and Mac like i just had to share it. Sorry if this is breaking the rules 😉

General Rap-up:

I have loved this course and all the work Constance and Kurt have done is just down right impressive.

I have learnt about aspects of gaming and research which I didn’t expect to yet I found really interesting.

About Laura Wright

Laura is a passionate educator, researcher and designer. Her experience teaching in Asia and Europe have fueled her desire to provide authentic learning experiences supporting creativity through technology integration. She loves to travel and read everything. Follow her @MrsLauraW.